Call your steward to bring you a Phial of Serenity that can be consumed to restore some of your health and remove all Curse, Disease, Poison, and Bleed Effects.
Your Steward additionally offers access to a selection of useful amenities, each once per day.
Instant Cast, 5 min cooldown. Lasts 3 min.
Form a shield of flesh and bone over 4 seconds that absorbs damage equal to 20% of your maximum health for 2 minutes.
Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is the most effective against powerful enemies.
10 yd range, Channeled (4 sec cast), 2 min cooldown
Turn into a Vulpin, increasing movement speed by 30%. You may reactivate Soulshape to teleport 10 yds forward.
Lasts 12 sec, or indefinitely while in a rest area.
Instant cast, 1.5 min cooldown.
Wend through the shadows, appearing at the targeted location.
35 yd range, 1.5 sec cast, 1 min cooldown
Fire a resonating arrow to the target location and fills the area with echoing anima for 10 sec. The effect causes your attacks to ignore line of sight to enemies in the area, and you have 30% increased critical strike chance against them.
40 yd range, Instant cast, 1 min cooldown
Throw a deadly chakram at your current target that will rapidly deal (50% of Attack power) Shadow damage 7 times, bouncing to other targets if they are nearby. Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
40 yd range, Instant cast, 45 sec cooldown.
Evoke the energy of Wild Spirits at the target location, applying Wild Mark to all enemy targets within the area for 15 sec, increasing damage you deal to them by 5%. While the Wild Spirits are active, each damaging ability you use against a target affected by the Wild Mark strikes the target for (45% of Attack power) Nature damage.
Fire a shot at your enemy, causing them to bleed for (250% of Attack power) Shadow damage over 20 seconds. Each time Flayed Shot deals damage, you have a 15% chance to gain Flayer’s Mark, causing your next Kill Shot to be usable on any target, regardless of their current health.
10 Focus cost, Instant cast, 40 yd range, 30 sec cooldown.