General Ability


Summon Steward

Call your steward to bring you a Phial of Serenity that can be consumed to restore some of your health and remove all Curse, Disease, Poison, and Bleed Effects.

Your Steward additionally offers access to a selection of useful amenities, each once per day.

Instant Cast, 5 min cooldown. Lasts 3 min.



Form a shield of flesh and bone over 4 seconds that absorbs damage equal to 20% of your maximum health for 2 minutes.

Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is the most effective against powerful enemies.

10 yd range, Channeled (4 sec cast), 2 min cooldown

Night Fae


Turn into a Vulpin, increasing movement speed by 30%. You may reactivate Soulshape to teleport 10 yds forward.

Lasts 12 sec, or indefinitely while in a rest area.

Instant cast, 1.5 min cooldown.


Door of Shadow

Wend through the shadows, appearing at the targeted location.

35 yd range, 1.5 sec cast, 1 min cooldown

Class Ability
Resonating Arrow

Fire a resonating arrow to the target location and fills the area with echoing anima for 10 sec. The effect causes your attacks to ignore line of sight to enemies in the area, and you have 30% increased critical strike chance against them.

40 yd range, Instant cast, 1 min cooldown

Death Chakram

Throw a deadly chakram at your current target that will rapidly deal (50% of Attack power) Shadow damage 7 times, bouncing to other targets if they are nearby. Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.

40 yd range, Instant cast, 45 sec cooldown.

Wild Spirits

Evoke the energy of Wild Spirits at the target location, applying Wild Mark to all enemy targets within the area for 15 sec, increasing damage you deal to them by 5%. While the Wild Spirits are active, each damaging ability you use against a target affected by the Wild Mark strikes the target for (45% of Attack power) Nature damage.

Flayed Shot

Fire a shot at your enemy, causing them to bleed for (250% of Attack power) Shadow damage over 20 seconds. Each time Flayed Shot deals damage, you have a 15% chance to gain Flayer’s Mark, causing your next Kill Shot to be usable on any target, regardless of their current health.

10 Focus cost, Instant cast, 40 yd range, 30 sec cooldown.



Hunter - General Power

Call of the Wild

The cooldown of all of your Aspects, Trueshot, Coordinated Assault is reduced by 25%.

Wrist or Finger Stone Legion Generals - Castle Nathria
Nessingwary's Trapping Apparatus

Whenever a trap is triggered, gain 25 Focus.

Waist or Feet PvP Vendor
Soulforge Embers

Launching a Flare into your Tar Trap causes all enemies inside of the Tar Trap to burn for (900% of Attack power) Fire damage over 12 seconds.

Head or Shoulders Ingra Maloch - Mists of Tirna Scithe
Craven Strategem

Feign Death cooldown reduced by 15 seconds, and Feign Death now removes most negative status effects from yourself.

Neck or Chest Unknown

Beast Mastery

Dire Command

Kill Command has a 10% chance to also summon a Dire Beast to attack your target.

Chest or Finger Unknown
Flamewaker's Cobra Sting

Cobra Shot has a 10% chance to make your next Kill Command consume no Focus.

Legs or Feet Unknown
Qa'pla, Eredun War Order

Barbed Shot reduces the cooldown of Kill Command by 4.0 sec.

Shoulders or Hands Sire Denathrius - Castle Nathria
Rylakastalker's Piercing Fangs

While Bestial Wrath is active, your pet’s critical damage dealt is increased by 30%.

Feet or Back Devos - Spires of Ascension


Eagletalon's True Focus

Trueshot also reduces the Focus cost of all of your abilities by 30%.

Head or Waist Huntsman Altimor - Castle Nathria
Surging Shots

Rapid Fire deals 15% additional damage, and Aimed Shot has a 15% chance to reset the cooldown of Rapid Fire.

Neck or Wrist Unknown
Serpentstalker's Trickery

When Aimed Shot hits multiple targets from the Trick Shots effect, 3 enemies struck by the Aimed Shot also get hit by an Arcane Shot.

Shoulders or Finger Domina Venomblae - Plaguefall
Secrets of the Unblinking Vigil

When you gain the Trick Shots effect, you have a 50% chance for it to not be consumed by your next Aimed Shot or Rapid Fire.

Wrist or Hands Unknown


Wildfire Cluster

Wildfire Bomb drops an additional cluster of bombs around the target, each exploding for (33% of Attack power) Fire damage.

Waist or Legs Dealer Xy'exa - De Other Side
Rylakastalker's Confounding Strikes

Mongoose Bite and Raptor Strike has a 10% chance to reset the cooldown of Wildfire Bomb.

Legs or Back Sludgefist - Castle Nathria
Latent Poison Injectors

Serpent Sting’s damage applies Latent Poison to the target, stacking up to 10 times. Mongoose Bite and Raptor Strike consumes all stacks of Latent Poison, dealing (10% of Attack power) Nature damage to the target per stack consumed.

Head or Hands Unknown
Butcher's Bone Fragments

Mongoose Bite and Raptor Strike increases the damage of your next Butchery and Carve by 10%, stacking up to 10 times.

Chest or Back Unknown


Potency Conduits

Potency Conduits improve the power of your spells and are spec or Covenant specific. There are four for each spec and four Covenant specific Conduits.


Your attacks and abilities deal 5.0% increased damage to enemies inside Resonating Arrow.

Necrotic Barragenecrolord

Death Chakram generates an additional 2 Focus and the damage is increased by 5.0%.

Wild Spirits duration is increased by 3 sec and the damage dealt is increased by 10.0%

Flayed Shot has an additional 5% chance to proc Flayer’s Mark and it increases the damage of your next Kill Shot by 5.0%.

beast mastery

Ferocious Appetite

Kill Command critical hits reduce the cooldown of Aspect of the Wild by 1.0 sec.

One With the Beast

Bestial Wrath increases all damage you and your pet deal by 1.0%.


Barbed Shot’s recharge time is reduced by 1 sec and the damage is increased by 10.0%.

Echoing Call

Wild Call has a 5.0% increased chance to reset the cooldown of Barbed Shot.


Brutal Projectiles

Your auto attacks have a 10% chance to cause your next Rapid Fire to deal 1.0% increased damage for each shot.

Deadly Chain

Trick Shots secondary damage is increased by 10.0%.

Powerful Precision

Precise Shots increases the damage of your next Arcane Shot or Multi-Shot by an additional 5.0%.

Sharpshooters Focus

Trueshot lasts 20.0% longer.


Deadly Tandem

Coordinated Assault’s duration is increased by 1000.0%.

Flame Infusion

Carve increases the damage of your next Wildfire Bomb explosion by 10.0%, stacks up to 2 times.

Stinging Strike

Raptor Strike damage increased by 14.0%.

Strength of the Pack

When Kill Command’s cooldown is reset, gain 3.0% increased damage for until cancelled.

Endurance Conduits

Endurance Conduits provide your class with additional defensive value through damage mitigation or increased healing. There will be three Endurance Conduits available to all three specs.

General for all specs

Harmony of the Tortollan

Aspect of the Turtle cooldown reduced by 10.0 sec.

Markman's Advantage

Hunter’s Mark decreases the damage the target deals to you by 3.0%.

Rejuvenating Wind

Exhilaration heals you for an additional 10.0% of your maximum health over 8 sec.

Resilience of the Hunter

When Feign Death ends the damage you take is reduced by 3.0% for until cancelled.

Finesse Conduits

Finesse conduits provide additional utility to your class. Each class has four Finesse Conduits which are usable by all three specs.

General for all specs

Cheetah's Vigor

Aspect of the Cheetah secondary movement speed lasts an addtional 3 sec and the cooldown is reduced by 15.0 sec.

Reversal of Fortune

Beast Mastery, Marksmanship: Successfully interrupting an enemy with Counter Shot grants 1 Focus.

Survival, Initial: Successfully interrupting an enemy with Muzzle grants 1 Focus.

Tactical Retreat

Disengage slows nearby enemy movement speed by 20.0% for 3 sec.