Echo of Eonar
Summon a spiritual familiar to your side. Your healing spells and abilities have a chance to send your familiar to a nearby ally, increasing their damage and healing by 0 for 20 sec. If no allies are present, your familiar will flock towards your nearest enemy, increasing your damage against them by 0.
Waist, Wrist or Hands
Wild Hunt Rep. Honored
Judgment of the Arbiter
Dealing damage has a high chance to release a blast of spiritual energy for 0 Holy damage. If another ally who bears the Judgment of the Arbiter is within 5-20 yards of you, the blast will also arc to them, dealing 0 Holy damage to enemies in the arc.
Head, Wrist or Hands
Avowed Rep. Honored
Casting a spell grants Sagacity, stacking up to 10. When you move, you are able to cast while moving for 0.5 sec for each stack of Sagacity.
Legs, Feet or Back
Court of Harvesters Rep. Honored
Reduce the effectiveness of crowd controlling effects by 25%. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target will increase all your secondary stats by 0 for 15 sec. This effect cannot occur more than once every 30 seconds.
Neck, Shoulders or Chest
Stable Phantasma Lure
Increases Phatasma earned by 25%. Looting Phantasma from enemies has a chance to summon a Phantasma Demon which will begin running in a random direction. Killing it increases Phatasma earned for entire party by an additional 10% for 1 min.
Neck, Wrist or Back
Third Eye of the Jailer
Killing a creature in the Maw increases your damage by 0. Killing a creature with the same name continues to stack this effect up to 5 times. Stacks are reset if you kill a creature with a different name.
Head, Shoulders or Waist
The first time you damage an Elite enemy, absorb the next 0 damage from that enemy and reflect it back to them. This effect cannot occur again until your current absorb has been depleted.
Head, Shoulders or Chest
Weekly Cache (Renown 20)
Killing an enemy has a high chance to summon an Explosive Mawrat at the corpses location. After 6 sec the mawrat will explode, dealing 300 Nature damage to all nearby enemies, poisoning them and decreasing their damage done by 5% for 10 sec.
Legs, Feet or Hands
Undying Army Rep. Honored