General Ability


Summon Steward

Call your steward to bring you a Phial of Serenity that can be consumed to restore some of your health and remove all Curse, Disease, Poison, and Bleed Effects.

Your Steward additionally offers access to a selection of useful amenities, each once per day.

Instant Cast, 5 min cooldown. Lasts 3 min.



Form a shield of flesh and bone over 4 seconds that absorbs damage equal to 20% of your maximum health for 2 minutes.

Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is the most effective against powerful enemies.

10 yd range, Channeled (4 sec cast), 2 min cooldown

Night Fae


Turn into a Vulpin, increasing movement speed by 30%. You may reactivate Soulshape to teleport 10 yds forward.

Lasts 12 sec, or indefinitely while in a rest area.

Instant cast, 1.5 min cooldown.


Door of Shadow

Wend through the shadows, appearing at the targeted location.

35 yd range, 1.5 sec cast, 1 min cooldown

Class Ability
Divine Toll

Instantly cast Holy Shock, Avenger’s Shield, or Judgment on up to 5 targets within 30 yds (based on your current specialization).

30% of base mana. 30 yd range. Instant. 1 min cooldown

Vanquisher's Hammer

Throws a hammer at your target dealing (80% of Spell power) Shadow damage, and empowering your next

Retribution: Templar’s Verdict to automatically trigger Divine Storm.

Holy: Word of Glory to automatically trigger Light of Dawn

Protection: Word of Glory to automatically trigger Shield of the Righteous

1 Holy Power, 30 yd range. Instant. 30 sec cooldown.

Blessing of the Seasons

Blessing of Spring - Bless an ally for 30 sec, increasing their healing done and healing received by 20%. Blessing of the Seasons: Turns to Summer after use. 40 yd range, Instant, 30 sec cooldown

Blessing of Summer - Approximately [12 + Haste] procs per minute. Bless an ally for 30 sec, causing their attacks to have a high chance to deal (75% of Spell power) Holy damage. Blessing of the Seasons - Turns to Autumn after use. 40 yd range, Instant, 30 sec cooldown

Blessing of Autumn - Bless an ally for 30 sec, causing their cooldowns to recover 50% faster. Blessing of the Seasons - Turns to Winter after use. 40 yd range, Instant, 30 sec cooldown

Blessing of Winter - Bless an ally for 30 sec. Their attacks deal (5% of Spell power) Frost damage and reduce enemies’ movement speed by 3% and attack speed by 1%, stacking 10 times. Blessing of the Seasons - Turns to Spring after use. 40 yd range, Instant, 30 sec cooldown

Ashen Hallow

Hallow the target area for 30 sec. Every 2 sec, and enemy in the area suffers (100% of Spell power) Shadow damage, and an ally in the are is healed for (120% of Spell power). Within the Hallow, you may use Hammer of Wrath on any target.

30 yd range. 1.5 sec cast. 4 min cooldown.



Paladin - General Power

The Magistrates Judgement

Judgment has a 50% chance to reduce the cost of your next Holy Power spender by 1.

Neck or Chest Xav the Unfallen - Theatre of Pain
From Dusk till Dawn

When you reach 5 Holy Power, you gain Blessing of Dawn. When you reach 0 Holy Power, you gain Blessing of Dusk.

Blessing of Dawn Damage and healing increased by 6% for 10 sec.

Blessing of Dusk Damage taken reduced by 6% for 10 sec.

Head or Shoulders Stone Legion Generals - Castle Nathria
Liadrin's Fury Reborn

Casting Avenging Wrath or any Forbearance ability grants 5 Holy Power.

Waist or Feet Unknown
Uther's Guard

Your Blessing of Freedom, Blessing of Sacrifice, Blessing of Spellwarding, and Blessing of Protection cooldowns are reduced by 1 sec per Holy Power spent.

Wrist or Finger PvP Vendor


Shock Barrier

Holy Shock protects the target with a shield of Holy Light for 18 sec, absorbing up to (0.8 * Spell power) damage every 6 sec.

Legs or Feet Unknown
Shadowbreaker, Dawn of the Sun

Light of Dawn’s range is increased to 40 yards, and all allies inside your Light of Dawn receive 10% increased healing from your spells for 6 seconds.

Shoulders or Hands Sun King's Salvation - Castle Nathria
Inflorescence of the Sunwell

Infusion of Light has 1 additional charge and its effects are increased by 20%.

Feet or Back Unknown
Maraad's Dying Breath

Healing with Light of Dawn receive causes your next Light of the Martyr to also heal your Beacon of Light. Each ally healed by Light of Dawn receive increases Light of the Martyr healing by 10%.

Chest or Finger Grand Proctor Beryllia - Sanguine Depths


The Ardent Protector's Sanctum

Reduces damage taken while Ardent Defender is active by an additional 10%, and when you activate Ardent Defender, it will also apply to the nearest ally within 15 yards.

Neck or Wrist Sludgefist - Castle Nathria
Bulwark of Righteous Fury

Each target hit by Avenger’s Shield increases the damage of your next Shield of the Righteous by 40%.

Shoulders or Finger High Adjucator Aleez - Halls of Atonement
Holy Avenger's Engraved Sigil

Your Avenger’s Shield has a 50% chance to have its cooldown instantly reset when used.

Head or Waist Unknown
Reign of Endless Kings

When you drop below 20% health, you become infused with the Guardian of the Ancient Kings for 4 sec. This cannot occur again for 45 sec.

Wrist or Hands Unknown


Badge of the Mad Paragon

Hammer of Wrath extends Avenging Wrath by 2 sec and deals 20% additional damage.

Head or Hands Sire Denathrius - Castle Nathria
Final Verdict

Replaces Templar’s Verdict with Final Verdict, a devastating strike that deals (194% of Attack power) Holy damage. Has a 50% chance to activate Hammer of Wrath and reset its cooldown.

Chest or Back Unknown
Relentless Inquisitor

Spending Holy Power grants you 20 haste per Holy Power spent for 12 sec, stacking up to 20 times.

Legs or Back Unknown
Tempest of the Lightbringer

Projects Divine Storm forward 20 yds, damaging all enemies in its path.

Also increases damage dealt by Divine Storm by 20%.

Waist or Legs Oryphrion - Spires of Ascension


Potency Conduits

Potency Conduits improve the power of your spells and are spec or Covenant specific. There are four each for Holy and Retribution, two for Protection, and four Covenant specific Conduits.


Divine Toll has a 30% chance to cast twice on any given target.

Righteous Mightnecrolord

Vanquisher’s Hammer deals 100% more damage and heals you for the damage done.

The Long Summernight-fae

Blessing of Summer lasts 30% longer.

Ashen Hallow strikes the lowest health ally and enemy within it for 20% of its effect.


Enkindled Spirit

Aura Mastery’s cooldown is reduced by 30.0 sec.

Focusused Light

Holy Shocks chance to critically strike is increased by 15%.

Resplendent Light

Holy Light heals up to 5 targets within 5 yds for 5% of its healing.

Untempered Dedication

Light of the Martyr’s damage and healing is increased by 15% each time it is cast. This effect can stack up to 5 times and lasts for 15 sec.


Vengeful Shock

Avenger’s Shield causes your target to take 15% more Holy damage for 5 sec.

Punish the Guilty

Shield of the Righteous deals 100% more damage to targets affected by Judgment.


Lights Reach

Blade of Justice’s range is increased by 2 yds and deals 20% more damage.

Templar's Vindication

Templar’s Verdict has a 10% chance to strike again for 6% of its damage.

Truth's Wake

Wake of Ashes burns the target for an additional 10% damage over 6 sec.

Virtuous Command

Judgment grants you Seal of Command for 4 sec, granting your Templar’s Verdict, Crusader Strike, Blade of Justice’s, and weapon attack a 20% chance of dealing 10% additional Holy damage.

Endurance Conduits

Endurance Conduits provide your class with additional defensive value through damage mitigation or increased healing. There are three Endurance Conduits available to all specs and another two available only to Protection.

General for all specs

Divine Call

Divine Shield’s cooldown is reduced by 5 sec when you take damage. This effect can only trigger once every 30 seconds.

Golden Path

Consecration heals you for 50% of Consecration’s damage every sec while standing within it.

Shielding Words

Word of Glory applies absorb shield that lasts 10 sec for 15% healing on the Paladin when used.


Royal Decree

Guardian of Ancient Kings’s cooldown is reduced by 5 sec, and casting it causes your next Word of Glory to cost no Holy Power.

Finesse Conduits

Finesse conduits provide additional utility to your class. Each class has four Finesse Conduits which are usable by all specs.

General for all specs

Echoing Blessings

After it ends, Blessing of Freedom increases the target’s movement speed by 15% for 8 sec. After Blessing of Protection or Blessing of Sacrifice ends, the target takes 15% less damage for 8 sec.

Light's Barding

Divine Steed’s duration is increased by 50%

Stalward as a Crusader

Crusader Aura reduces all allies’ Fear duration by 30%.

Wrench Evil

Turn Evil’s cast time is reduced by 50% and its range is increased by 10 yds.