Priest

Covenants

General Ability

Kyrian

Summon Steward

Call your steward to bring you a Phial of Serenity that can be consumed to restore some of your health and remove all Curse, Disease, Poison, and Bleed Effects.

Your Steward additionally offers access to a selection of useful amenities, each once per day.

Instant Cast, 5 min cooldown. Lasts 3 min.

Necrolord

Fleshcraft

Form a shield of flesh and bone over 4 seconds that absorbs damage equal to 20% of your maximum health for 2 minutes.

Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is the most effective against powerful enemies.

10 yd range, Channeled (4 sec cast), 2 min cooldown

Night Fae

Soulshape

Turn into a Vulpin, increasing movement speed by 30%. You may reactivate Soulshape to teleport 10 yds forward.

Lasts 12 sec, or indefinitely while in a rest area.

Instant cast, 1.5 min cooldown.

Venthyr

Door of Shadow

Wend through the shadows, appearing at the targeted location.

35 yd range, 1.5 sec cast, 1 min cooldown

Class Ability
Boon of the Ascended

Shadow: Draw upon the power of the Ascended for 10 sec , granting access to Ascended Nova, replacing Mind Flay with Ascended Blast and increasing your movement speed by 50% . Upon expiration, releases an Ascended Eruption.

Discipline and Holy: Draw upon the power of the Ascended for 10 sec , granting access to Ascended Nova, replacing Smite with Ascended Blast and increasing your movement speed by 50% . Upon expiration, releases an Ascended Eruption.

1.5 sec cast. 3 min cooldown

Unholy Nova

An explosion of dark energy heals allies within 15 yds for (150% of Spell power) and infects enemies with Unholy Transfusion. Unholy Tranfusion deals (200% of Spell power) Shadow damage over 15 sec. Allies who damage this target are healed for (12% of Spell power).

0.5% of base mana. Instant. 1 min cooldown.

Fae Blessings

Surround yourself with helpful sprites, causing your next 10 spell casts to aid your target depending on your chosen spell.

  • Discipline
  • Holy
  • Shadow
    • Power Word: Shield: Invigorates your target with 2% mana or 20% resource.
    • Shadow Mend: Reduces an ally’s damage taken by 10% for 15 sec.
    • Void Bolt: Reduces the cooldowns of up to 5 allies’ major abilities by 3 sec

Instant cast - 2% of base mana, 10 casts / 1 min duration - 1.5 min cooldown

Mindgames

Assault an enemy’s mind, dealing (200% of Spell power) Shadow damage and briefly reversing their perception of reality.

[For 5 sec, the next [(Spell power * 400 / 100) * (1 + Versatility)] damage they deal will heal their target, and the next [(Spell power * 400 / 100) * (1 + Versatility)] healing they deal will damage their target.

Reversed damage and healing generate up to 40 Insanity.]][For 5 sec, the next [(Spell power * 400 / 100) * (1 + Versatility)] damage they deal will heal their target, and the next [(Spell power * 400 / 100) * (1 + Versatility)] healing they deal will damage their target.

Reversed damage and healing restore up to 4% mana.] 40 yd range. 1.5 sec cast. 45 sec cooldown.

Legendary

Description

Priest - General Power

Causterizing Shadows

When Shadow Word: Pain expires on a target, 5 allies within 30 yds of the target are healed for 3% of their maximum health.

Waist or Feet Unknown
Vault of Heavens

Leap of Faith instead causes you to leap to your target, and has 2 charges.

Wrist or Finger PvP Vendor
Twins of the Sun Priestess

Power Infusion also grants you 100% of its effects when used on an ally.

Head or Shoulders Stone Legion Generals - Castle Nathria
Measured Contemplation

Holy: For every 15 seconds that you do not cast Flash Heal, the healing of your next Flash Heal is increased by by 50%. This effect can stack up to 4 times.

Discipline, Shadow, Initial: For every 15 seconds that you do not cast Shadow Mend, the healing of your next Shadow Mend is increased by 50%. This effect can stack up to 4 times.

Neck or Chest Unknown

Discipline

Clarity of Mind

During Rapture, Power Word: Shield costs 20% less mana and applies 6 second longer Atonements.

Chest or Finger Sludgefist - Castle Nathria
Crystalline Reflection

Power Word: Shield instantly heals the target for (30% of Spell power) and reflects 30% of damage absorbed.

Shoulders or Hands Margrave Stradama - Plaguefall
Kiss of Death

Reduces Shadow Word: Death’s cooldown by 8 sec and causes its damage to trigger Atonement.

Legs or Feet Unknown
The Penitent One

Power Word: Radiance has a 50% chance to cause your next Penance to be free and fire 3 extra bolts.

Feet or Back Unknown

Holy

Divine Image

When you use a Holy Word spell, you have a chance to summon an image of a Naaru at your side. For 15 sec, whenever you cast a spell, the Naaru will cast a similar spell.

Head or Waist Unknown
Flash Concentration

Each time you cast Flash Heal, your next Heal cast within 15 sec has its casting time reduced by 0.5 sec and healing increased by 15%, stacking up to 3 times.

Neck or Wrist Grand Proctor Beryllia - Sanguine Depths
Harmonious Apparatus

Circle of Healing reduces the cooldown of Holy Word: Sanctify, Prayer of Mending reduces the cooldown of Holy Word: Serenity, and Holy Fire reduces the cooldown of Holy Word: Chastise by 4 sec.

Shoulders or Finger Sire Denathrius - Castle Nathria
X'anshi, Return of Archbishop Benedictus

After Spirit of Redemption expires, you will revive at up to 100% health, based on your effectiveness during Spirit of Redemption. After reviving, you cannot benefit from Spirit of Redemption for 10 min

Legs or Back Unknown

Shadow

Eternal Call to the Void

Mind Flay has a chance to spawn a Void Tendril that channels Mind Flay at your target for 15 sec, generating 3 insanity when it deals damage.

Wrist or Hands Unknown
Painbreaker Psalm

Shadow Word: Death consumes 6 sec of Shadow Word: Pain and Vampiric Touch, instantly dealing that damage to the target and generating 10 Insanity.

Chest or Back Unknown
Shadowflame Prism

Your Shadowfiend or Mindbender deals 20% additional damage as Shadowflame damage, and the cooldown on Shadowfiend and Mindbender is reduced by 40%.

Head or Hands Mueh'Zala - De Other Side
Talbadars Stratagem

While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target, your Mind Blast deals 30% more damage.

Waist or Legs Council of Blood - Castle Nathria

Conduits

Potency Conduits

Potency Conduits improve the power of your spells and are spec or Covenant specific. There are four for each spec and four Covenant specific Conduits.

Covenants

Ascended Blast deals an additional 20% damage, and Ascended Eruption deals an additional 1% damage per stack of Boon of the Ascended.

Unholy Transfusion’s duration is increased by 5 sec and deals 10% more damage and healing.

Fae Blessings affects 2 additional spells, and enhanced casts of Power Word: Shield, Shadow Mend, or Void Bolt have a 15% chance to reduce Fae Blessings’s cooldown by 5 sec.

Mindgames lasts an additional 15 sec and deals an additional 15% damage or healing.

discipline

Exaltation

Rapture’s duration is increased by 2 sec, and its Power Word: Shield enhancement is increased by 10%.

Pain Transformation

Pain Suppression also heals your target for 10% of their maximum health.

Shining Radiance

Power Word: Radiance healing is increased by 10%.

Swift Penitence

The damage or healing of your first bolt of Penance is increased by 15%.

holy

Focused Mending

Prayer of Mending’s first target is healed by an additional 15%.

Holy Oration

Spells that reduce the cooldowns of your Holy Words reduce them by 5% more.

Lasting Spirit

Guardian Spirit’s duration is increased 5 sec, and it increases healing received by an additional 10%.

Resonant Words

Casting a Holy Word spell increases the healing of your next Heal or Flash Heal by 10%.

shadow

Dissonant Echoes

Void Bolt has a 5% chance to reset the cooldown on Void Bolt.

Rabid Shadows

Shadowfiend attack speed is increased by 20%, and it deals 10% more damage.

Shimmering Apparitions

When your Shadow Word: Pain deals non-critical damage, you have a 5% chance to create a Shadowy Apparitions.

Endurance Conduits

Endurance Conduits provide your class with additional defensive value through damage mitigation or increased healing. There are three Endurance Conduits available to all specs.

General for all specs

Charitable Soul

Casting Power Word: Shield on an ally also shields you for 10% of the amount for 10 sec.

Light's Inspiration

Desperate Prayer heals you for an additional 10% of your maximum health over 5 sec.

Translucent Image

For the first 2 sec of Fade, you take 5% less damage.

Finesse Conduits

Finesse Conduits provide additional utility to your class. Each class has four Finesse Conduits which are usable by all specs.

General for all specs

Clear Mind

Dispel Magic, Purify, and Mass Dispel cost 20% less mana.

Mental Recovery

After Psychic Scream ends, affected targets’ movement speed is reduced by 40% for 5 sec.

Move with Grace

Levitate grants 20% increased movement speed.

Power Unto Others

Casting Power Infusion on an ally reduces its cooldown by 5 sec.