Warlock

Covenants

General Ability

Kyrian

Summon Steward

Call your steward to bring you a Phial of Serenity that can be consumed to restore some of your health and remove all Curse, Disease, Poison, and Bleed Effects.

Your Steward additionally offers access to a selection of useful amenities, each once per day.

Instant Cast, 5 min cooldown. Lasts 3 min.

Necrolord

Fleshcraft

Form a shield of flesh and bone over 4 seconds that absorbs damage equal to 20% of your maximum health for 2 minutes.

Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is the most effective against powerful enemies.

10 yd range, Channeled (4 sec cast), 2 min cooldown

Night Fae

Soulshape

Turn into a Vulpin, increasing movement speed by 30%. You may reactivate Soulshape to teleport 10 yds forward.

Lasts 12 sec, or indefinitely while in a rest area.

Instant cast, 1.5 min cooldown.

Venthyr

Door of Shadow

Wend through the shadows, appearing at the targeted location.

35 yd range, 1.5 sec cast, 1 min cooldown

Class Ability
Scouring Tithe

Deal (100% of Spell power) Arcane damage instantly and (144% of Spell power) over 18 sec. If the enemy dies while affected by Scouring Tithe, you generate 5 Soul Shards. If they survive, Scouring Tithe’s cooldown is refreshed.

2% of base mana. 40 yd range. 2 sec cast. 40 sec cooldown.

Decimating Bolt

Hurl bolts of decimating magic at your target, dealing [4 * (50% of Spell power)] Shadow damage and increasing the damage of your next 3

Destruction: Incinerates

Affliction: Drain Soul, Shadow Bolts

Demonology: Shadow Bolts

by 200%.

Decimating Bolt’s damage, and the bonus to

Destruction: Incinerates

Affliction: Drain Soul, Shadow Bolts

Demonology: Shadow Bolts

both increase as your target’s health decreases.

4% of base mana. 40 yd range. 2.5 sec cast. 45 sec cooldown.

Soul Rot

Wither away all life force of your current target and up to 3 additional targets nearby, causing them to suffer (100% of Spell power) Nature damage over 8 sec. For the next 8 sec, casting Drain Life will cause you to also Drain Life from any enemy affected by your Soul Rot, and Drain Life will not consume any mana. Consumes 20% of maximum health when cast.

40 yd range. 1.5 sec cast. 1 min cooldown.

Impending Catastrophe

Call forth a cloud of chaotic anima that travels to the target enemy, dealing (100% of Spell power) Shadow damage to enemies within their path. When the anima reaches the target it explodes, inflicting either Curse of Weakness or Curse of Tongues and dealing (261% of Spell power) Shadow damage over 12 sec to all nearby enemies.

4% of base mana. 40 yd range. 2 sec cast. 1 min cooldown.

Legendary

Description

Warlock - General Power

Claw of Endereth

Drain Life now deals damage and restores health 50% faster.

Waist or Feet Unknown
Mark of Borrowed Power

Call Dreadstalkers has a 25% chance, Chaos Bolt has a 5% chance and Malefic Rapture has a 10% chance to refund all Soul Shards spent.

Head or Shoulder Stone Legion Generals - Castle Nathria
Pillars of the Dark Portal

Demonic Gateway is now instant cast, and your first use of the gateway does not trigger its cooldown.

Neck or Chest PvP Honor Vendor
Wilfred's Sigil of Superior Summoning

Every Soul Shard you spend reduces the cooldown of Summon Darkglare by 1.0 sec, Summon Demonic Tyrant by 0.3 sec or Summon Infernal by 2.0 sec.

Wrist or Finger De Other Side

Affliction

Perpetual Agony of Azj'Aqir

Agony has a 20% increased chance to generate a Soul Shard.

Chest or Finger Unknown
Sacrolash's Dark Strike

Corruption damage is increased by 15%, and any target affected by your Corruption also has their movement speed slowed by 15%.

Legs or Feet Unknown
Malefic Wrath

Malefic Rapture increases the damage of your Drain Soul and Shadow Bolt by 25% for 8 sec, stacking up to 3 times.

Shoulder or Hands Sire Denathrius - Castle Nathria
Wrath of Consumption

Targets with die with your Agony applied to them grant you Wrath of Consumption, increasing all periodic damage dealt by 5% for 20 sec, stacking up to 5 times.

Feet or Back Ventunax - Spires of Ascension

Demonology

Implosive Pontential

When Implosion damages at least 3 targets, gain 5% Haste for 8 sec for each Imp exploded.

Head or Waist Surgeon Stitchflesh - Necrotic Wake
Grim Inquisitor's Dread Calling

Each Soul Shard spent on Hand of Gul’dan increases the damage of your next Call Dreadstalkers by 3%.

Neck or Wrist Unknown
Forces of the Horned Nightmare

Hand of Gul’dan has a 15% chance to cast a second time on your target for free.

Shoulder or Finger Unknown
Balespider's Burning Core

Shadow Bolt increases the damage of your next Demonbolt by 25%, stacking up to 4 times.

Wrist or Hands Artificer Xy'mox - Castle Nathria

Destruction

Odr, Shawl of the Ymirjar

Enemies marked by your Havoc take 15% increased damage from your single target spells.

Waist or Legs Unknown
Cinders of the Azj'Aqir

Conflagrate has 1 additional charge and has its recharge time reduced by 3.0 sec.

Legs or Back Sludgefist - Castle Nathria
Madness of the Azj'Aqir

Chaos Bolt increases the damage of Chaos Bolt by 10% and reduces the cast time of Chaos Bolt by 10% for 3 sec.

Head or Hands Unknown
Embers of the Diabolic Raiment

Incinerate now generates 100% additional Soul Shard Fragments.

Chest or Back Kul'tharok - Theater of Pain

Conduits

Potency Conduits

Potency Conduits improve the power of your spells and are spec or Covenant specific. There are four for each spec and four Covenant specific Conduits.

Covenants

Soul Tithekyrian

Destruction: When a target dies under the effect of Scouring Tithe, gain 10% increased damage from your Chaos Bolt for 10 sec.

Affliction: When a target dies under the effect of Scouring Tithe, gain 10% increased damage from your Malefic Rapture for 10 sec.

Demonology: When a target dies under the effect of Scouring Tithe, gain 10% increased damage from your demons for 10 sec.

Chapter 3 Campaign

Destruction: Incinerate has a 20% chance to not consume a charge of Decimating Bolt.

Affliction, Demonology, Initial: Shadow Bolt has a 20% chance to not consume a charge of Decimating Bolt.

Chapter 3 Campaign
Exhumed Soulnight-fae

Soul Rot damage and radius increased by 20%, but costs 7% more health.

Chapter 3 Campaign

Impending Catastrophe’s damage over time and the inflicted Curse last 50% longer against your primary target.

Chapter 3 Campaign

affliction

Cold Embrace

Increases the effectiveness of Shadow Embrace by 33%.

Margrave Stradama - Plaguefall
Corrupting Leer

Agony and Unstable Affliction damage has a 3% chance to reduce the cooldown of Summon Darkglare by 5 sec.

unknown
Focused Malignancy

Malefic Rapture deals 30% increased damage to targets suffering from Unstable Affliction.

Conquest Vendor
Rolling Agony

Increases the duration of Agony by 4 sec.

Mueh'zala - De Other Side

demonology

Borne of Blood

Hand of Gul’dan has a 15% chance to generate a charge of Demonic Core.

Conquest Vendor
Carnivorous Stalkers

Your Dreadstalkers’ attacks have a 10% chance to trigger an additional Dreadbite.

unknown
Fel Commando

Your Felguard deals 10% more damage and takes 10% less damage.

unknown
Tyrants Soul

After your Demonic Tyrant expires, gain a Demonic Core and 10% increased damage from your demons for 15 sec.

unknown

destruction

Ashen Remains

Chaos Bolt and Incinerate damage on targets with Immolate increased by 10%

Sanguine Depths
Combusting Engine

Conflagrate increases your remaining Immolate damage by 15% until Immolate expires or is refreshed.

Conquest Vendor
Duplicitous Havoc

Havoc transfers 10% more damage.

unknown
Infernal Brand

Your Infernal’s melee attacks cause its target to take 15% increased damage from its Immolation, stacking up to 15 times

Necrotic Wake

Endurance Conduits

Endurance Conduits provide your class with additional defensive value through damage mitigation or increased healing. There are three Endurance Conduits available to all three specs.

General for all specs

Accrued Vitality

Drain Life heals for x% of the amount drained over 10 sec.

Diabloic Bloodstone

Your Healthstones grant you 20% leech for 10 sec when used.

Resolute Barrier

Attacks received that deal at least 5% of your health decrease Unending Resolve’s cooldown by 10 seconds. Cannot occur more than once every 30 sec.

Finesse Conduits

Finesse Conduits provide additional utility to your class. Each class has four Finesse Conduits which are usable by all specs.

General for all specs

Demonic Momentum

Demonic Circle increases movement speed by x% for 5 sec.

Fel Celerity

Reduces the cooldown of Fel Domination by 45 sec.

Shade of Terror

Damage required to break your Fear effects is increased by x%.