Demon Hunter
Covenants

Kyrian
Call your steward to bring you a Phial of Serenity that can be consumed to restore 20% of your health and remove all Curse, Disease, Poison, and Bleed Effects.
Your Steward additionally offers access to a selection of useful amenities for 4 min.
Instant Cast, 5 min cooldown.

Necrolord
Form a shield of flesh and bone over 4 sec that prevents damage equal to 20% of your maximum health.
Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies.
10 yd range, 4 sec channel, 2 min cooldown.

Night Fae
Turn into a Vulpin, teleporting 15 yds forward and increasing your movement speed by 50%. You may reactivate Soulshape every few sec to teleport again.
Lasts 12 sec, or indefinitely while in a rest area.
Instant Cast, 1.5 min cooldown.

Venthyr
Wend through the shadows, appearing at the targeted location.
35 yd range, 1.5 sec cast, 1 Charge, 1 min recharge
Place a Kyrian Sigil at the target location that activates after 2 sec.
Detonates to deal (350% of Attack power) Arcane damage and shatter up to 3 Lesser Soul Fragments from enemies affected by the sigil. Deals reduced damage beyond 5 targets.
30 yd range, Instant Cast, 1 min cooldown.
Call forth and defeat a demon from the Theater of Pain to release an Empowered Demon Soul, increasing your damage done by 30% and reducing all damage taken by 15% for 20 sec.
The demon will escape to the Nether after 25 sec. Throw Glaive deals considerably more damage to the demon and Fleshcraft treats it as a powerful enemy.
Instant Cast, 3 min cooldown.
Charge to your target, striking them for (455% of Attack power) Nature damage, rooting them in place for 1.5 sec and inflicting (227.7% of Attack power) Nature damage over 6 sec to up to 5 enemies in your path.
The pursuit invigorates your soul, healing you for Havoc 25%, Vengeance 50%, of the damage you deal to your Hunt target for 30 sec.
100 yd range, Instant, 3 min cooldown.
Brand an enemy with the mark of the Venthyr, reducing their melee attack speed by 30%, their casting speed by 30%, and inflicting (338% of Attack power) Shadow damage over 8 sec.
Activating Metamorphosis applies Sinful Brand to all nearby enemies.
30 yd range, Instant Cast, 1 min cooldown.
Legendary
Description

Demon Hunter
You automatically trigger Darkness when you fall below 35% health. This effect can only occur once every 2 min.
Chest or Legs PvP Vendor: Pureeyor Zo'kuulEye Beam and Fel Devastation has a 20% chance to not incur its cooldown.
Neck or Waist Dungeon drop: Margrave StradamaImmolation Aura damage has a chance to grant you a stack of Fel Bombardment, increasing the damage of your next Throw Glaive by 50% and launching an additional glaive at a nearby target. This effect stacks up to 5 times.
Head or Shoulders Quest: The Great VaultCasting Fel Devastation summons an allied Havoc Demon Hunter who casts Eye Beam.
Wrist or Back Raid drop: Stone Legion Generals
Havoc
Blade Dance has a 30% chance to grant you Chaotic Blades, increasing the damage of Chaos Strike by 50% and its chance to refund Fury by an additional 60% for 8 sec.
Waist or Hands Raid drop: Sire DenathriusDemon’s Bite leaves an open wound on your enemy dealing (5% of Attack power) Chaos damage over 15 sec and increasing damage taken from your Immolation Aura by 50%.
Chest or Back Dungeon drop: The ManastormsThe cooldown of Fel Rush is reduced by 30%.
Feet or Finger World Boss drop :Nurgash MuckformedEnemies slain within 4 sec of taking damage from Eye Beam have a 25% chance to convert their Soul Fragment into a Demon Soul Fragment.
Shoulders or Feet Torgast. Tower of the Dammed. Fracture Chambers, Layer 3+
Vengeance
Each Soul Fragment consumed by Soul Cleave reduces the cooldown of Fiery Brand by 2 sec.
Wrist or Hands Torgast. Tower of the Dammed. The Soulforges, Layer 3+Soul Cleave reduces the remaining cooldown on a random Sigil by 8 sec.
Legs or Wrist Dungeon drop: Xav the UnfallenYou take 15% reduced magic damage while Immolation Aura is active.
Waist or Finger Raid drop: Lady Inerva DarkveinYour Fiery Brand now heals you for 100% of the damage done and each enemy hit by your Sigil of Flame increases the instant damage of your next Fiery Brand by 15%, stacking up to 15 times.
Head or Neck Torgast. Tower of the Dammed. Skoldus Hall, Layer 3+Conduits
Potency Conduits
Potency Conduits improve the power of your spells and are spec or Covenant specific. There are four for Havoc, two for Vengeance, and four Covenant specific Conduits.

Covenants
Elysian Decree echoes a second sigil 1 second later for 25% damage.
Increases the duration of Empowered Demon Soul obtained from Fodder to the Flame by 1 sec.
Increase the damage of The Hunt’s strike against its primary target by 25.0%.
Reduce the cooldown of Sinful Brand by 5.0 sec.

havoc
The final slash of Blade Dance deal an additional 10.0% damage.
Chaos Strike has a 5.0% chance to trigger a second Chaos Strike.
Immolation Aura’s damage increases by 10.0% each time it deals damage.
Enemies hit by Throw Glaive take 10% increased damage from Eye Beam.

vengeance
Every 10 Soul Fragments you consume increases the damage of your next Soul Cleave by 30%.
Endurance Conduits
Endurance Conduits provide your class with additional defensive value through damage mitigation or increased healing. There are three Endurance Conduits available to both specs and another two available only to Vengeance.

General for all specs
Havoc: The cooldown of Blur is reduced by 5 sec.
Vengeance, Initial: The cooldown of Fiery Brand is reduced by 5 sec.
The healing of Shattered Souls is increased by 5%.
Vengeance: Demonic Wards also reduces magic damage taken by 6%.
Havoc: Demonic Wards reduces magic damage taken by an additional 6%.

vengeance
When Sigil of Silence’s effect ends, affected enemies deal 5.0% reduced magic damage to you for 8 sec.
Fel Devastation heals for up to 30% more, based on your missing health.
Finesse Conduits
Finesse conduits provide additional utility to your class. Each class has four Finesse Conduits which are usable by both specs.

General for all specs
Enemies that leave your Imprison are snared by 50% for 5 sec.
Havoc: Your movement speed is increased by 5% after casting Fel Rush.
Vengeance, Initial: Your movement speed is increased by 5% after casting Infernal Strike.
Increases the duration of Spectral Sight by 3 sec.
Consume Magic has a 15% to dispel a second effect.