Druid

Covenants

Kyrian

Summon Steward

Call your steward to bring you a Phial of Serenity that can be consumed to restore 20% of your health and remove all Curse, Disease, Poison, and Bleed Effects.

Your Steward additionally offers access to a selection of useful amenities for 4 min.

Instant Cast, 5 min cooldown.

Necrolord

Fleshcraft

Form a shield of flesh and bone over 4 sec that prevents damage equal to 20% of your maximum health.

Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies.

10 yd range, 4 sec channel, 2 min cooldown.

Night Fae

Soulshape

Turn into a Vulpin, teleporting 15 yds forward and increasing your movement speed by 50%. You may reactivate Soulshape every few sec to teleport again.

Lasts 12 sec, or indefinitely while in a rest area.

Instant Cast, 1.5 min cooldown.

Venthyr

Door of Shadow

Wend through the shadows, appearing at the targeted location.

35 yd range, 1.5 sec cast, 1 Charge, 1 min recharge

Kindred Spirits

Form a bond with an ally. Every 1 min , you may empower the bond for 10 sec , granting you an effect based on your partner’s role, and granting them an effect based on your role.

Guardian - Kindred Protection Protect your bonded partner, redirecting 40% of damage they take to you, unless you fall below 20% health.

Restoration - Kindred Focus Focus on your bonded partner, replicating 30% of all healing you deal onto them.

Balance/Feral - Kindred Empowerment Energize your bonded partner, granting them 20% of your damage as additional Arcane damage, healing, or absorption.

Healer Partner: They focus on you, replicating 30% of all healing they deal onto you.

Damager Partner: They energize you, granting you 20% of their damage as additional Arcane damage, healing, or absorption.

Tank Partner: They protect you, redirecting 40% of damage you take to them, for 10 sec or until they fall below 20% health.

2% base mana, 2.5 sec cast, 40 yd range, 1 hour duration

Lone Spirits

Form a connection with your inner self. Every 1 min, you may empower the connection for 10 sec, granting you an effect based on your role.

Guardian - Lone Protection Connect with your inner spirit, reducing damage taken by 10% for 10 sec.

Restoration - Lone Meditation Connect with your inner spirit, increasing healing done by 15% for 10 sec.

Balance/Feral - Lone Empowerment Connect with your inner spirit, increasing damage done by 15% for 10 sec.

Instant

Adaptive Swarm

Command a swarm that heals (126% of Spell power) or deals (120% of Spell power) Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 20%.

Upon expiration, jumps to a target within 25 yards, alternating between friend and foe up to 3 times.

40 yd range, Instant cast, 25 sec cooldown, Cost: 5.0% of base mana.

Convoke the Spirits

Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 12 Druid spells and abilities over 4 sec.

Balance: You will cast Starsurge, Starfall, Moonfire, Wrath, Regrowth, Rejuvenation, Rake and Thrash on appropriate nearby targets, favoring your current shapeshift form.

Feral, Guardian, Restoration: You will cast Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake and Thrash on appropriate nearby targets, favoring your current shapeshift form.

4 sec Channel, 2 min cooldown.

Ravenous Frenzy

For 20 sec , Druid spells you cast increase your damage and healing by 2%, and haste by 1%, stacking.

If you spend 2 sec idle, the Frenzy overcomes you, consuming 1% of your health per stack, stunning you for 1 sec , and then ending.

Instant cast, 3 min cooldown.

Legendary

Description

Druid

Draught of Deep Focus

When Moonfire, Rake, Rip, or Rejuvenation are on a single target, their effects are increased 40%

Neck or Chest Quest: The Great Vault
Circle of Life and Death

Your damage over time effects deal their damage in 25% less time, and your healing over time effects in 15% less time.

Head or Shoulders Raid drop: Stone Legion Generals
Lycara's Fleeting Glimpse

Every 45 sec while in combat, cast a spell based on your form:

No Form: Wild Growth

Cat Form: Primal Wrath

Bear Form: Barkskin

Moonkin Form: Starfall

Travel Form: Stampeding Roar

Waist or Feet Dungeon drop: Mordretha
Oath of the Elder Druid

Effects of Thick Hide, Astral Influence, Feline Swiftness, and Ysera’s Gift increased by 75%.

When you shift into your Affinity’s form, you gain Heart of the Wild for 10 seconds, once every 1 min.

Wrist or Finger PvP Vendor: Pureeyor Zo'kuul

Balance

Oneth's Clear Vision

Starsurge has a 20% chance to make Starfall free. Starfall has a 40% chance to make Starsurge free.

Feet or Back Raid drop: Sire Denathrius
Primodial Arcanic Pulsar

Every 300 Astral Power spent grants Celestial Alignment for 12 seconds.

Shoulders or Hands Drop The Maw, Warth of the Jailer
Balance of all Things

Entering Eclipse increases your critical strike chance with Arcane or Nature spells by 50%, decreasing by 10% every 1 sec.

Legs or Feet Torgast. Tower of the Dammed. Skoldus Hall, Layer 3+
Timeworn Dreamcatcher

Starsurge and Starfall reduce the cost of Starsurge and Starfall by 10% and increase their damage by 10% for 5 sec, stacking up to 2 times.

Chest or Finger Dungeon drop: Tred'ova

Feral

Frenzyband

Combo point-generating abilities reduce the cooldown of

Incarnation: King of the Jungle Incarnation: King of the Jungle by 0.2

Berserk by 0.2 sec.

During

Incarnation: King of the Jungle Incarnation: King of the Jungle

Berserk, they cause the target to bleed for an additonal 100% of their damage over 8 sec.

Wrist or Hands Raid drop: Sludgefist
Apex Predator's Craving

Rip damage has a 4% chance to make your next Ferocious Bite free and deal the maximum damage.

Shoulders or Finger Torgast. Tower of the Dammed. The Upper Reaches, Layer 3+
Eye of Fearful Symmetry

Tiger’s Fury causes your next 2 finishing moves to restore 2 combo points.

Neck and Wrist Torgast. Tower of the Dammed. The Soulforges, Layer 3+
Cat-eye Curio

Clearcast abilities generate 25% of their Energy cost, and your maximum energy is increased by 60.

Head or Waist Dungeon drop: Kin-Tara

Guardian

Luffa Infused Embrace

Thrash has 20% increased damage, 30% increased radius, and can stack 1 additional time.

Chest or Back Dungeon drop: Kryxis the Voracious
The Natural Orders Will

Barkskin reduces damage by an additional 10%. When it begins and ends in Bear Form, you gain Ironfura and Frenzied Regeneration.

Hands or Head Dungeon drop: Tred'ova
Ursocs Lingering Spirit

In Bear Form, Thrash has a 15% chance to trigger an additional Thrash.

Thrash grants you an absorb shield for 75% of all damage it deals.

Legs or Back Torgast. Tower of the Dammed. Coldheart Interstitia, Layer 3+
Legacy of the Sleeper

Berserk in Bear Form grants 25% increased damage, 15% Leech, and immunity to effects that cause loss of control of your character.

Waist or Feet Torgast. Tower of the Dammed. Mort'regar, Layer 3+

Restoration

Memory of the Mother Tree

Wild Growth has a 40% chance to cause your next Rejuvenation or Regrowth to apply to 3 additional allies within 20 yards of the target.

Legs or Waist Raid drop: Lady Invera Darkvein
The Dark Titan's Lesson

You may Lifebloom two targets at once, but Lifebloom’s healing is reduced by 10%.

Neck or Back Dungeon drop: Lord Chamberlain
Verdant Infusion

Swiftmend no longer consumes a heal over time effect, and extends the duration of your heal over time effects on the target by 8 sec.

Shoulders or Hands World Boss drop: Oranomonos the Everbranching
Vision of Unending Growth

Rejuvenation healing has a 2.5% chance to create a new Rejuvenation on a nearby target.

Head or Feet Torgast. Tower of the Dammed. Fracture Chambers, Layer 3+

Conduits

Potency Conduits

Potency Conduits improve the power of your spells and are spec or Covenant specific. There are four each for Holy and Retribution, two for Protection, and four Covenant specific Conduits.

Covenants

Kindred Spirits’s empowerment cooldown is reduced by 10%.

Evolved Swarmnecrolord

Adaptive Swarm increases periodic effects by an additional 6.0%.

While channeling Convoke the Spirits, your damage and healing are increased by 15.0%.

Ravenous Frenzy increases your critical chance by 0.50% per stack.

balance

Stellar Inspiration

Starsurge and Starfall have a 20% chance to empower Eclipse or extend Moonfire and Sunfire by double the amount.

Fury of the Skies

Moonfire increases your Arcane damage to the target, and Sunfire increases your Nature damage to the target, by 1.0%.

Precise Alignment

Duration of Celestial Alignment increased by 5.0 sec.

Umbral Intensity

Eclipse grants Wrath and Starfire a 30% stronger damage increase.

feral

Taste for Blood

Ferocious Bite deals 2.0% increased damage for each of your Bleeds on the target.

Incessant Hunter

Rip damage has a 10% chance to grant 3 Energy.

Sudden Ambush

Finishing moves have a 3.0% chance per combo point spent to make your next Rake or Shred deal damage as though you were stealthed.

Carnivorous Instinct

Tiger’s Fury’s damage bonus is increased by 3.0%

guardian

Unchecked Aggression

You gain 15% haste during Berserk.

Savage Combatant

Mangle increases the damage of your next Maul by 15%, stacking up to 3.

restoration

Unstoppable Growth

Wild Growth’s healing falls off 20% less over time.

Flash of Clarity

Clearcast Regrowths heal for an additional 20%.

Floral Recyling

Swiftmend’s healing is increased by 40% of the consumed heal over time effect.

Ready for Anything

Nature’s Swiftness’s cooldown is reduced by 10%.

Endurance Conduits

Endurance Conduits provide your class with additional defensive value through damage mitigation or increased healing. There are three Endurance Conduits available to all specs and another two available only to Protection.

General for all specs

Tough as Bark

Barkskin’s cooldown is reduced by 10%.

Ursine Vigor

For 4 sec after shifting into Bear Form, your health and armor are increased 12%.

Innate Resolve

Regrowth and Frenzied Regeneration healing is increased by 12% on yourself.

guardian

Well-Honed Instincts

When you fall below 40% health, you cast Frenzied Regeneration, up to once every 90 sec.

Layered Mane

Ironfur has an 8% chance to apply two stacks.

Finesse Conduits

Finesse conduits provide additional utility to your class. Each class has four Finesse Conduits which are usable by all specs.

General for all specs

Druid Finesse 2

Rebirth grants the target 50% movement speed for 8 sec sec, and Well Fed, increasing their primary stat by 20 for 1 hour.

Druid Finesse 3

Stampeding Roar’s radius and duration are increased by 15%.

Druid Finesse 4

The cooldown of Mighty Bash, Mass Entanglement, and Heart of the Wild are reduced by 10%.