Warrior
Covenants

Kyrian
Call your steward to bring you a Phial of Serenity that can be consumed to restore 20% of your health and remove all Curse, Disease, Poison, and Bleed Effects.
Your Steward additionally offers access to a selection of useful amenities for 4 min.
Instant Cast, 5 min cooldown.

Necrolord
Form a shield of flesh and bone over 4 sec that prevents damage equal to 20% of your maximum health.
Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies.
10 yd range, 4 sec channel, 2 min cooldown.

Night Fae
Turn into a Vulpin, teleporting 15 yds forward and increasing your movement speed by 50%. You may reactivate Soulshape every few sec to teleport again.
Lasts 12 sec, or indefinitely while in a rest area.
Instant Cast, 1.5 min cooldown.

Venthyr
Wend through the shadows, appearing at the targeted location.
35 yd range, 1.5 sec cast, 1 Charge, 1 min recharge
Throw a Kyrian spear at the target location, dealing (110% of Attack power) Arcane damage instantly, dealing additional (120% of Attack power) damage over 4 sec. Deals reduced damage beyond 5 targets.
Enemies hit are tethered to Spear of Bastion’s location for the duration.
Generates 25 Rage.
25 yd range, Instant cast, 1 min cooldown.
Plant the Conqueror’s Banner in the ground, granting 20% maximum health and 10% critical strike chance to you and 2 allies within 15 yds of the banner for 20 sec.
Arms, Protection: While active, spending 20 Rage and killing enemies grants you Glory.
Fury: While active, spending 30 Rage and killing enemies grants you Glory.
Glory: Glory increases your critical strike damage by 1% per stack, up to 30%, for 30 sec.
Instant cast, 3 min cooldown.
Unleash a wave of anima dealing (220% of Attack power) Nature damage to up to 5 enemies and knocking them down for 1.5 sec.
The ground will continue to expel anima, dealing [4 * (35% of Attack power)] Nature damage to up to 5 enemies and generating 16 Rage per enemy over 12 sec. Every 3 sec, targets are briefly knocked down.
Instant cast, 1.5 min cooldown.
Condemn a foe to suffer for their sins, causing up to [2.0 * (92.2%103.5% of Attack power)] Shadow damage. Only usable on enemies who are above 80% health or below 20% health.
The primary target is weakened, preventing up to [(0.6 * Attack power) * 2.0 * (1 + Versatility)] damage they would deal to you.
Arms, Protection: If your foe survives, 20% of the Rage spent is refunded.
20-40 rage Cost, Instant cast, Melee Range, 6 sec cooldown
Legendary
Description

Warrior
Spell Reflection lasts 60% longer and applies to your nearest ally.
Neck or Chest Quest: The Great VaultIf Whirlwind or Revenge hits 3 or more enemies, it hits them 1 additional time for Arms 80%, Fury 100%, Protection 40%, damage.
Head or Shoulder Dungeon drop: Halkias, the Sin-Stained GoliathActivating [ Bladestorm][ Ravager], Recklessness, or Avatar randomly casts one of the other two abilities at reduced effectiveness.
Wrist or Finger Raid drop: Stone Legion Generals
Arms
Your Mortal Strike has a 15% chance to apply the Colossus Smash effect to your target for 5 sec.
Head or Waist Torghast: Tower of the Dammed. Skoldus Hall, Layer 3+Your Slam has a 40% chance to reset the cooldown of Mortal Strike and reduce the Rage cost of your next Mortal Strike by 12.
Neck or Wrist Torghast: Tower of the Dammed. The Soulforges, Layer 3+Execute causes the target to take 25% more damage from your next Mortal Strike, stacking up to 2 times.
Shoulder or Finger Raid drop: Sire DenathriusWhile Ravager or Bladestorm is active, you automatically cast a total of 1 (Ravager) or 2 (Blade Storm) Mortal Strike at random nearby enemies.
Wrist or Hands Dungeon drop: Xav the Unfalled
Fury
Bloodthirst increases your Haste by 1% for 8 sec, stacking up to 4 times.
Waist or Legs World Boss drop: MortanisYour Rampage has a 30% chance to apply the Siegebreaker effect to your target for 6 sec.
Legs or Back Torghast: Tower of the Dammed. Mort'regar, Layer 3+Rampage critical strikes have a 20% chance to reduce the remaining cooldown of your Recklessness and Enraged Regeneration by 3 sec.
Head or Hands Dungeon drop: AmarthWhen Recklessness expires, your Critical Strike is increased by 7% for 5 sec. Your Raging Blow will refresh the duration of this effect.
Chest or Back Raid drop: Sludgefist
Protection
The first attack you intercept with Intervene grants you Ignore Pain, and makes your next Revenge cost no Rage and deal 200% more damage.
Chest or Finger Torghast: Tower of the Dammed. The Upper Reaches, Layer 3+Shield Slam generates an additional 5 Rage and reduces the remaining cooldown of Shield Wall by 5 sec.
Shoulder or Hands Raid drop: Hungering DestroyerEach enemy you hit with Thunder Clap reduces the remaining cooldown on Demoralizing Shout by 1.5 sec, up to 4.5 sec.
Feet or Back Dungeon drop: OryphrionYour Shield Wall ability now grants 50% of its effect to all party members.
Legs or Feet Torghast: Tower of the Dammed. Coldheart Interstitia, Layer 3+Conduits
Potency Conduits
Potency Conduits improve the power of your spells and are spec or Covenant specific. There are four each for Arms and Fury, two for Protection, and four Covenant specific Conduits.

Covenants
Spear of Bastion’s instant damage and Rage generation are increased by 25%.
Conqueror’s Banner immediately grants you 5 Glory, and while the banner is planted your Strength is increased by 10%.
Ancient Aftershock’s cooldown is reduced by 15 sec, and its damage is increased by 4%.
Condemn’s damage dealt and prevented are increased by 1.5% for each nearby enemy, up to 8%.

arms
Overpower deals 9.0% increased damage.
When Bladestorm ends, Whirlwind deals 50% increased damage for 9 sec. Ravager: When Ravager ends, Whirlwind deals 50% increased damage for 7 sec.
Mortal Strike has a 10.0% chance to trigger a second Mortal Strike.
Execute increases the critical strike chance of Execute by 3% for 8 sec, stacking up to 6 times.

fury
Execute increases the critical strike chance of Execute by 3% for 8 sec, stacking up to 8 times.
Recklessness lasts 20.0% longer.
Rampage has a 16.0% chance to refund a charge of Raging Blow.
Bloodthirst deals 24% increased damage to enemies who are below 35% health.

protection
Last Stand increases your Rage generation by 30%.
Revenge increases the damage of your next Thunder Clap by 12%.
Execute increases the critical strike chance of Execute by 3% for 8 sec, stacking up to 8 times.
Endurance Conduits
Endurance Conduits provide your class with additional defensive value through damage mitigation or increased healing. There are three Endurance Conduits available to all three specs and another two available only to Protection.

General for all specs
Protection, Initial: Revenge has a 4.0% chance to refund a charge of Shield Block.
Arms, Fury: Slam has a 4.0% chance to refund a charge of Shield Block.
Impending Victory / Victory Rush heals you for 400% of the damage it dealt over 8 sec
Arms: The cooldown of Die by the Sword is reduced by 20 sec.
Fury: The cooldown of Enraged Regeneration is reduced by 20 sec.
Protection, Initial: The cooldown of Shield Wall is reduced by 40 sec.

protection
6.0% of damage you deal adds to your active Ignore Pain.
Finesse Conduits
Finesse conduits provide additional utility to your class. Each class has four Finesse Conduits which are usable by all specs.

General for all specs
Intimidating Shout can withstand 80% more damage before breaking.
Arms, Fury, Initial: Piercing Howl’s cooldown is reduced by 5 sec.
Protection: Shockwave’s cooldown is reduced by 5 sec.
Rallying Cry’s duration and health granted are increased by 20%.