Mage

Covenants

Kyrian

Summon Steward

Call your steward to bring you a Phial of Serenity that can be consumed to restore 20% of your health and remove all Curse, Disease, Poison, and Bleed Effects.

Your Steward additionally offers access to a selection of useful amenities for 4 min.

Instant Cast, 5 min cooldown.

Necrolord

Fleshcraft

Form a shield of flesh and bone over 4 sec that prevents damage equal to 20% of your maximum health.

Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies.

10 yd range, 4 sec channel, 2 min cooldown.

Night Fae

Soulshape

Turn into a Vulpin, teleporting 15 yds forward and increasing your movement speed by 50%. You may reactivate Soulshape every few sec to teleport again.

Lasts 12 sec, or indefinitely while in a rest area.

Instant Cast, 1.5 min cooldown.

Venthyr

Door of Shadow

Wend through the shadows, appearing at the targeted location.

35 yd range, 1.5 sec cast, 1 Charge, 1 min recharge

Radiant Spark

Conjure a radiant spark that causes (76% of Spell power) Arcane damage instantly and an additional (41.2% of Spell power) damage over 10 sec.

The target takes 10% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after 4 spells.

2% of base mana, 1.5 sec cast, 40 yd range, 30 sec cooldown.

Deathborne

Transform into a powerful skeletal mage for 20 sec.

While in the form of a skeletal mage, your Frostbolt, Fireball, and Arcane Blast hit up to 2 enemies near your target and your spell damage is increased by 10%.

5% of base mana, 1.5 sec cast, 3 min cooldown.

Shifting Power

Draw power from the ground beneath, dealing [(60% of Spell power) * 6 / 1.5] Nature damage over 6 sec to enemies within 15 yds.

While channeling, your Mage ability cooldowns are reduced by (– 2500 / 1000 * 4 / 1) sec over 4 sec.

5% of base mana, 6 sec. channel

Mirrors of Torment

Conjure 3 mirrors to torment the enemy for 25 sec. Whenever the target attacks, casts a spell or uses an ability, a mirror is consumed to inflict (60% of Spell power) Shadow damage and their movement and cast speed are slowed by 15%. This effect cannot be triggered more often than once per 6 sec.

The final mirror will instead inflict (151% of Spell power) Shadow damage to the enemy, Rooting and Silencing them for 4 sec.

Tormenting Backlash

Arcane: Whenever a mirror is consumed you gain 4% mana

Fire: Whenever a mirror is consumed your Fire Blast cooldown is reduced by 4 sec

Frost: Whenever a mirror is consumed you gain Brain Freeze

4% of base mana, 1.5 sec cast, 40 yd range, 1.5 min cooldown

Legendary

Description

Mage

Disciplinary Command

Casting a Frost, Fire and Arcane spell within 10 sec of each other increases your Critical Strike damage of all your spells by 15%. This effect can only occur once every 30 sec.

Wrist or Finger Dungeon drop: Mistcaller
Expanded Potential

Your Fireball, Frostbolt and Arcane Blast have a chance to give you Expanded Potential, which causes your next Hot Streak, Brain Freeze or Clearcasting to not be consumed.

Waist or Feet Raid drop: Stone Legion Generals
Grisly Icicle

Your spells no longer breaks Frost Nova, and enemies damaged by Frost Nova take 15% increased damage from your Fire and Arcane spells for 8 sec.

Head or Shoulders PvP Vendor: Pureeyor Zo'kuul
Triune Ward

Casting any Barrier spell grants the effects of Blazing Barrier, Ice Barrier, and Prismatic Barrier. Each absorb shield has 65% effectiveness.

Neck or Chest Quest: The Great Vault

Arcane

Arcane Bombardment

Arcane Barrage deals an additional 130% damage against targets below 35% health.

Feet or Back Torgast. Tower of the Dammed. Skoldus Hall, Layer 3+
Arcane Infinity

Each time Arcane Missiles hits an enemy, the damage of your next Arcane Barrage is increased by 7%. This effect stacks up to 15 times.

Shoulders or Hands Dungeon drop: The Manastorms
Siphon Storm

Evocation grants 1 Arcane Charges, and while channeling Evocation, your Intellect is increased by 2% every 1 sec. Lasts 30 sec.

Legs or Feet Raid drop: Sludgefist
Temporal Warp

While you have Temporal Displacement or other similar effects, you may use Time Warp at a reduced effectiveness, granting 30% Haste for 40 sec.

Chest or Finger Torgast. Tower of the Dammed. The Upper Reaches, Layer 3+

Fire

Fevered Incantation

Each consecutive critical strike you deal increases critical strike damage you deal by 3%, up to 15%.

Head or Waist World Boss drop: Oranomonos the Everbranching
Firestorm

When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for 4 sec.

Shoulders or Finger Dungeon drop: Lord Chamberlain
Molten Skyfall

Damaging an enemy with 25 Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.

Neck or Wrist Torgast. Tower of the Dammed. The Soulforges, Layer 3+
Sun Kings Blessing

After consuming 12 Hot Streaks, your next non-instant Pyroblast cast within 15 sec grants you Combustion for 6 sec.

Wrist or Hands Raid drop: Sun Kings Salvation

Frost

Cold Front

Casting 60 Frostbolts or Flurries calls down a Frozen Orb on your target. Hitting an enemy player counts as double.

Chest or Back Dungeon drop: Nalthor The Rimebinder
Freezing Winds

While Frozen Orb is active, you gain Fingers of Frost every 3 sec.

Head or Hands Raid drop: Sire Denathrius
Glacial Fragments

Ice Lance has a 20% chance to explode into shards of ice when it hits a target, dealing (40% of Spell power) Frost damage to up to 5 enemies near your target. This chance is increased to 100% if your target is standing in a Blizzard.

Legs or Back Torgast. Tower of the Dammed. Coldheart Interstitia, Layer 3+
Slick Ice

While Icy Veins is active, each Frostbolt you cast reduces the cast time of Frostbolt by 2% and increases its damage by 2%, stacking up to 10 times.

Waist or Legs Torgast. Tower of the Dammed. Mort'regar, Layer 3+

Conduits

Potency Conduits

Potency Conduits improve the power of your spells and are spec or Covenant specific. There are four Conduits for each spec and four Covenant specific Conduits.

Covenants

Radiant Spark increases the damage your spells deal to the target by an additional 5%.

Gift of the Lichnecrolord

Deathborne’s duration is increased by 6.0 sec.

Shifting Power reduces your Mage ability cooldowns by an additional (– 1000 / 1000 * 4 / 1) sec over 4 sec.

Each time a Mirror of Torment is consumed your Spell Damage is increased by 2% for 10 seconds, stacking 3 times.

Arcane

Arcane Prodigy

Arcane Missiles reduce the cooldown of Arcane Power by 0.3 sec.

Artifice of the Archmage

Your Arcane Barrage has a 4% chance to grant 2 Arcane Charges.

Magi's Brand

Touch of the Magi accumulates an additional 6% of the damage you deal.

Nether Precision

Consuming Clearcasting increases the damage of your next 2 Arcane Blasts by 6%.

Fire

Flame Accretion

Fireball grants 2.5% Mastery when it fails to critically strike.

Master Flame

Flamestrike damage is increased by 8.0%, and its radius is increased by 10.0%.

Infernal Cascade

While Combustion is active, your Fire Blast grants you 9% increased Fire Damage for 5 sec, stacking up to 3 times.

Controlled Destruction

Pyroblast damage increased by 4.0%.

Frost

Shivering Core

Blizzard damage is increased by 8.0%, and its movement speed reduction is increased by 10%.

Unrelenting Cold

Frozen Orb damage is increased by 15.0%.

Icy Propulsion

While Icy Veins is active, your critical hits reduce its cooldown by 0.75 sec.

Ice Bite

Increases the damage of Ice Lance against frozen enemies by 4%.

Endurance Conduits

Endurance Conduits provide your class with additional defensive value through damage mitigation or increased healing. There are three Endurance Conduits available to all three specs.

General for all specs

Cryo-Freeze

While inside Ice Block, you heal for 55% of your maximum health over the duration.

Diverted Energy

Your Barriers heal you for 25% of the damage absorbed.

Tempest Barrier

Gain a shield that absorbs 4% of your maximum health for 15 sec after you Blink.

Finesse Conduits

Finesse conduits provide additional utility to your class. Each class has four Finesse Conduits which are usable by all specs.

General for all specs

Flow of Time

The cooldown of Blink is reduced by 2 sec.

Incantation of Swiftness

Invisibility increases your movement speed by Arcane: 18%, Fire & Frost: 45%, for 6 sec.

Winter's Protection

The cooldown of Ice Block is reduced by 25 sec.

Grounding Surge

Successfully interrupting an enemy with Counterspell reduces its cooldown by 2.5 sec.