Priest
Covenants

Kyrian
Call your steward to bring you a Phial of Serenity that can be consumed to restore 20% of your health and remove all Curse, Disease, Poison, and Bleed Effects.
Your Steward additionally offers access to a selection of useful amenities for 4 min.
Instant Cast, 5 min cooldown.

Necrolord
Form a shield of flesh and bone over 4 sec that prevents damage equal to 20% of your maximum health.
Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies.
10 yd range, 4 sec channel, 2 min cooldown.

Night Fae
Turn into a Vulpin, teleporting 15 yds forward and increasing your movement speed by 50%. You may reactivate Soulshape every few sec to teleport again.
Lasts 12 sec, or indefinitely while in a rest area.
Instant Cast, 1.5 min cooldown.

Venthyr
Wend through the shadows, appearing at the targeted location.
35 yd range, 1.5 sec cast, 1 Charge, 1 min recharge
Shadow: Draw upon the power of the Ascended for 10 sec , granting access to Ascended Nova, replacing Mind Flay with Ascended Blast and increasing your movement speed by 50% . Upon expiration, releases an Ascended Eruption.
Discipline and Holy: Draw upon the power of the Ascended for 10 sec , granting access to Ascended Nova, replacing Smite with Ascended Blast and increasing your movement speed by 50% . Upon expiration, releases an Ascended Eruption.
1.5 sec cast. 3 min cooldown
An explosion of dark energy infects enemies within 15 yds with Unholy Transfusion, and heals allies for up to (150% of Spell power) based on number of targets.
Unholy Transfusion Deals up to (280% of Spell power) Shadow damage based on number of targets over 15 sec. Allies who damage this target are healed for [(4% of Spell power) * 1].
Cost: 5.0% of base mana. Instant. 1 min cooldown. 100yd range.
Call forth three faerie guardians to attend your targets for 20 seconds.
Wrathful Faerie: Direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your Shadow Word: Pain.
Guardian Faerie: Reduces damage taken by 10%. Follows your Power Word: Shield.
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Holy: Flash Heal, Discipline & Shadow: Shadow Mend.
Instant cast - 2% of base mana, 10 casts / 1 min duration - 1.5 min cooldown
Assault an enemy’s mind, dealing [(300% of Spell power)* 100 / 100] Shadow damage and briefly reversing their perception of reality.
For 5 sec, the next damage they deal will heal their target, and the next healing they deal will damage their target.
Reversed damage and healing generate up to 20 Insanity.
For 5 sec, the next damage they deal will heal their target, and the next healing they deal will damage their target.
Reversed damage and healing restore up to 4% mana.
40 yd range. 1.5 sec cast. 45 sec cooldown.
Legendary
Description

Priest
When Shadow Word: Pain expires on a target, 3 allies within 30 yds of the target are healed for (55% Spell power).
Waist or Feet Dungeon drop: Mordretha, the Endless EmpressLeap of Faith instead causes you to leap to your target, and has 2 charges.
Wrist or Finger PvP Vendor: Pureeyor Zo'kuulPower Infusion also grants you 100% of its effects when used on an ally.
Head or Shoulders Raid drop: Stone Legion GeneralsHoly: For every 15 seconds that you do not cast Flash Heal, the healing of your next Flash Heal is increased by by 50%. This effect can stack up to 4 times.
Discipline, Shadow, Initial: For every 15 seconds that you do not cast Shadow Mend, the healing of your next Shadow Mend is increased by 50%. This effect can stack up to 4 times.
Neck or Chest Quest: The Great Vault
Discipline
During Rapture, Power Word: Shield costs 20% less mana and applies 6 second longer Atonements.
Chest or Finger Raid drop: SludgefistPower Word: Shield instantly heals the target for (42% of Spell power) and reflects 20% of damage absorbed.
Shoulders or Hands Dungeon drop: Margrave StradamaReduces Shadow Word: Death’s cooldown by 8 sec and causes its damage to trigger Atonement.
Legs or Feet Torgast: Tower of the Dammed. Mort'regar, Layer 3+Power Word: Radiance has a 60% chance to cause your next Penance to be free and fire 3 extra bolts.
Feet or Back Torgast: Tower of the Dammed. The Soulforges, Layer 3+
Holy
When you use a Holy Word spell, you have a chance to summon an image of a Naaru at your side. For 15 sec, whenever you cast a spell, the Naaru will cast a similar spell.
Head or Waist Torgast: Tower of the Dammed. Coldheart Interstitia, Layer 3+Each time you cast Flash Heal, your next Heal cast within 15 sec has its casting time reduced by 0.1 sec and healing increased by 3%, stacking up to 5 times.
Neck or Wrist Dungeon drop: Grand Proctor BerylliaCircle of Healing reduces the cooldown of Holy Word: Sanctify, Prayer of Mending reduces the cooldown of Holy Word: Serenity, and Holy Fire reduces the cooldown of Holy Word: Chastise by 4 sec.
Shoulders or Finger Raid drop: Sire DenathriusAfter Spirit of Redemption expires, you will revive at up to 100% health, based on your effectiveness during Spirit of Redemption. After reviving, you cannot benefit from Spirit of Redemption for 10 min
Legs or Back World Boss drop: Valinor, the Light of Eons
Shadow
Mind Flay has a chance to spawn a Void Tendril that channels Mind Flay at your target for 15 sec, generating 3 insanity when it deals damage.
Wrist or Hands Raid drop: The Council of BloodShadow Word: Death consumes 8 sec of Shadow Word: Pain and Vampiric Touch, instantly dealing that damage to the target and generating 20 Insanity.
Chest or Back Torgast: Tower of the Dammed. Fracture Chambers, Layer 3+Mind Blast and Shadow Word: Death cause your Mindbender & Shadowfiend to teleport behind your target, slashing up to 5 nearby enemies for X Shadowflame damage. Each time a rift is triggered, the duration of Mindbender & Shadowfiend is increased by 1.0 sec.
Head or Hands Dungeon drop: Mueh'ZalaWhile you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target, your Mind Blast deals 60% more damage.
Waist or Legs Raid drop: Council of BloodConduits
Potency Conduits
Potency Conduits improve the power of your spells and are spec or Covenant specific. There are four for each spec and four Covenant specific Conduits.

Covenants
Ascended Blast deals an additional 25% damage, and Ascended Eruption deals an additional 1% damage per stack of Boon of the Ascended.
Unholy Transfusion’s lasts 2 sec longer and deals 6.0% more damage and healing.
Your Fae Guardians leave behind a 60% effective copy of their benefit, lasting 3.8 sec when they jump to a new target.
Mindgames lasts an additional 2.0 sec , deals an additional 13.0% initial damage, and reverses an additional 13.0% damage or healing.

discipline
Rapture’s duration is increased by 1 sec, and its Power Word: Shield enhancement is increased by 7.5%.
Pain Suppression also heals your target for 15% of their maximum health.
Power Word: Radiance healing is increased by 40%.
The damage or healing of your first bolt of Penance is increased by 30%.

holy
Prayer of Mending’s does 38.0% increased healing to the initial target.
Spells that reduce the cooldowns of your Holy Words reduce them by 6% more.
Guardian Spirit’s duration is increased 2 sec, and it increases healing received by an additional 13%.
Casting a Holy Word spell increases the healing of your next Heal or Flash Heal by 38%.

shadow
Void Bolt deals 35% more damage. While not in Void Form, dealing damage with Mind Flay has a 3.1% chance to allow you to cast Void Bolt. While in Void Form, Void Bolt has a 3.1% chance to reset the cooldown on Void Bolt.
Mind Blast deals an additional 5% damage and has a 10% chance to make your next Devouring Plague cost no insanity.
Shadowfiend attack speed is increased by 12%.
Your Shadowy Apparitions deal 31.0% more damage.
Endurance Conduits
Endurance Conduits provide your class with additional defensive value through damage mitigation or increased healing. There are three Endurance Conduits available to all specs.

General for all specs
Casting Power Word: Shield on an ally also shields you for 13% of the amount for 10 sec.
Desperate Prayer heals you for an additional 6.0% of your maximum health over 5 sec.
For the first 2 sec of Fade, you take 6% less damage.
Finesse Conduits
Finesse Conduits provide additional utility to your class. Each class has four Finesse Conduits which are usable by all specs.

General for all specs
Dispel Magic, Purify, and Mass Dispel cost 20% less mana.
After Psychic Scream ends, affected targets’ movement speed is reduced by 25% for 5 sec.
Levitate grants 20% increased movement speed.
Casting Power Infusion on an ally reduces its cooldown by 6 sec.