Shaman
Covenants

Kyrian
Call your steward to bring you a Phial of Serenity that can be consumed to restore 20% of your health and remove all Curse, Disease, Poison, and Bleed Effects.
Your Steward additionally offers access to a selection of useful amenities for 4 min.
Instant Cast, 5 min cooldown.

Necrolord
Form a shield of flesh and bone over 4 sec that prevents damage equal to 20% of your maximum health.
Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies.
10 yd range, 4 sec channel, 2 min cooldown.

Night Fae
Turn into a Vulpin, teleporting 15 yds forward and increasing your movement speed by 50%. You may reactivate Soulshape every few sec to teleport again.
Lasts 12 sec, or indefinitely while in a rest area.
Instant Cast, 1.5 min cooldown.

Venthyr
Wend through the shadows, appearing at the targeted location.
35 yd range, 1.5 sec cast, 1 Charge, 1 min recharge
Summon a totem at the target location for 30 seconds. Your next 3 damage spells or abilities will cause the totem to radiate (64% of Spell power) Arcane damage to up to 6 enemies near the totem and your next 3 healing spells will heal up to 6 allies near the totem for (73% of Spell power) health . Casting this ability again while the totem is active will relocate the totem.
10% of base mana. 40 yd range. Instant. 1 min cooldown.
Blast your target with a Primordial Wave , dealing (65% of Spell power) Shadow damage and apply Flame Shock to an enemy or heal an ally for (65% of Spell power).
Elemental: Your next Lava Burst will also hit all targets affected by your Flame Shock for 80% of normal damage.
Enhancement: Your next Lightning Bolt will also hit all targets affected by your Riptide for 100% of normal damage.
Restoration: Applies Riptide to an ally. Your next Healing Wave, will also hit all targets affected by your Riptide for 60% of normal healing.
3% of base mana. 40 yd range. 1 charge. 45 sec recharge
Transfer the life force of up to 4 enemies in the targeted area, dealing [(94% of Spell power) *3 / 0.5] Nature damage evenly split to each enemy target over 3 sec.
Pressing Fae Transfusion again within 20 sec will release 40% of all damage from Fae Transfusion, healing up to 8 allies near yourself.
Enhancement: Fully channeling Fae Transfusion generates 3 stacks of Maelstrom Weapon.
Cost: 7.5% of base mana
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (205% of Spell power) Shadow damage to up to 5 enemies and restores (315% of Spell power) health to up to 5 allies. For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
40 yd range. 2.5 sec cast. 1.5 min cooldown.
Legendary
Description

Shaman
Heroism/Bloodlust or any similar effects last an additional 20.0 sec on you, and you gain an extra 10% Haste from any Heroism/Bloodlust type effect.
Wrist or Finger Raid drop: Stone Legion GeneralsEarth Elemental has a permanent Earthquake attached to it.
Waist or Feet Dungeon drop: EchelonElemental: Casting Lava Burst has a 7% chance to activate Ascendance for 6.0 sec.
Restoration: Casting Riptide has a 7% chance to activate Ascendance for 6.0 sec.
Enhancement: Using Stormstrike has a 8% chance to activate Ascendance for 6.0 sec.
Head or Shoulders Quest: The Great VaultCasting Chain Heal makes your next Chain Lightning instant cast and deal 50% increased damage. Casting Chain Lightning makes your next Chain Heal instant cast and consume no mana.
Neck or Chest PvP Vendor: Pureeyor Zo'kuul
Elemental
Flame Shock damage over time critical strikes reduce the cooldown of Storm Elemental/Fire Elemental by 1.0 sec, and Flame Shock has a 50% increased critical strike chance.
Chest or Finger Raid drop: Sire DenathriusDealing direct Fire, Frost, and Nature damage within 10 sec will increase all damage dealt by 15% for 10 sec. This can only occur once every 30 sec.
Legs or Feet Torgast: Tower of the Dammed. Fracture Chambers, Layer 3+When you cast Earth Shock, your next Earthquake will deal 175% additional damage.
Shoulders or Hands Dungeon drop: Mueh'zalaWhen you cast Earth Shock, gain Lava Surge and increase the damage of your next Lava Burst by 20%.
Feet or Back World Boss drop: Valinor, the Light of Eons
Enhancement
Dropping Windfury Totem grants you 100% inceased chance to gain Windfury Weapon and inreases Windfur Weapon Damage by 25% for 12 sec.
This can only occur once every 1 min.
Head or Waist Dungeon drop: Devos, Paragon of DoubtConsuming 5 stacks of Maelstrom Weapon will reset the cooldown of Stormstrike and cause your next Stormstrike to deal 15% increased damage.
Neck or Wrist Torgast: Tower of the Dammed. Coldheart Interstitia, Layer 3+Each time Flame Shock deals Periodic damage, increase the damage of your next Lava Lash by 12% and reduce the cooldown of Lava Lash by 0.5 sec.
Wrist or Hands Raid drop: SludgefistIncreases the chance to gain a stack of Maelstrom Weapon by 3%, and whenever you gain a stack of Maelstrom Weapon, the cooldown of Feral Spirits is reduced by 2.0 sec.
Shoulders or Finger Torgast: Tower of the Dammed. Mort'regar, Layer 3+
Restoration
Earth Shield healing is increased by 150% if your Earth Shield target is below 75% health, and Healing Wave adds a stack of Earth Shield to your target, up to 9 maximum stacks.
Chest or Back Raid drop: General KaalHealing Wave and Healing Surge increase the healing done by your next Chain Heal by 10%, stacking up to 5 times.
Waist or Legs Torgast: Tower of the Dammed. Skoldus Hall, Layer 3+Every 4 casts of Riptide also applies Riptide to another friendly target near your Riptide target.
Head or Hands Torgast: Tower of the Dammed. The Soulforges, Layer 3+After using Mana Tide Totem, the cast time of Healing Wave and Chain Heal is reduced by 50%, and the mana cost of Chain Heal and Healing Wave is reduced by 25% for 10 sec.
Legs or Back Raid drop: Huntsman AltimorConduits
Potency Conduits
Potency Conduits improve the power of your spells and are spec or Covenant specific. There are four for each spec and four Covenant specific Conduits.

Covenants
Vesper Totem is 40% more effective against the target nearest to it.
Primordial Wave has a 20% chance to not incur its cooldown.
Fae Transfusion cooldown is reduced by 25.0 sec.
The critical strike chance of Chain Harvest is increased by 10.0%.

elemental
Storm Elemental, Fire Elemental lasts 35% longer.
Earth Shock and Elemental Blast’s damage are increased by 7.0% for each stack of Fulmination they discharge.
Lightning Bolt has a 25% chance to generate an extra stack of Fulmination.
Casting Earthquake has a 10% chance to instantly cast Chain Lightning at a random enemy in the Earthquake.

enhancement
Frost Shock has a 21% chance to grant 2 stack of Maelstrom Weapon.
Maelstrom Weapon increases the damage or healing of your next spell by an additional 1.0% per stack.
Lava Lash has an additional 15% critical strike chance against enemies affected by your Flame Shock.
Windfury Weapon has a 20% chance to trigger a third attack.

restoration
Earth Shield increases your healing done to the target by an additional 5.0%.
Using Healing Tide Totem increases the healing of your Healing Rain by 75% for 20 sec
Chain Heal has a 10% chance to jump to an additional ally.
Using Healing Stream Totem increases the healing of your next 3 Healing Surge, Healing Wave, or Riptide spells by 20%.
Endurance Conduits
Endurance Conduits provide your class with additional defensive value through damage mitigation or increased healing. There are three Endurance Conduits available to all three specs.

General for all specs
Reincarnation’s cooldown is reduced by 3.0 min, and reincarnating instantly grants you Astral Shift.
Your Healing Surge is 15% more effective on yourself.
Your Earth Elemental increases your maximum health by 20%.
Finesse Conduits
Finesse conduits provide additional utility to your class. Each class has four Finesse Conduits which are usable by all specs.

General for all specs
Enemies affected by your Hex deal 8% reduced damage for 8 sec after Hex is removed.
Enhancement: Bloodlust or any similar effects also grant you 4.0 sec of Spirit Walk.
Elemental, Restoration, Initial: Bloodlust or any similar effects also grant you 4.0 sec of Spiritwalker’s Grace.
Ghost Wolf increases your movement speed by an additional 10% for the first 3 sec. May only occur once every 60 sec.
The cooldowns of Tremor Totem, Earthbind Totem, and Capacitor Totem are reduced by 1 sec.